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Registered User
Join Date: Aug. 26th, 2008
Posts: 2
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Add remaining-MaxWave-Monsternumber to HUD
Feature Request:
Add remaining-MaxWave-Monsternumber to HUD It could look like this: "Monsters: 6/20". And after some kills: "Monsters: 6/14". It occurred to me when I was playing Wave17 at Cys' Wavesetup. There were only a few monsters (but only Golems) active, and the wave seems to never end. Last edited by Rapid4; 26th Aug 2008 at 09:22 AM. Reason: added the word remaining in front of MaxWave-Monsternumber |
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