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Old 26th Aug 2008, 03:39 AM   #1
Rapid4
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Join Date: Aug. 26th, 2008
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Add remaining-MaxWave-Monsternumber to HUD

Feature Request:
Add remaining-MaxWave-Monsternumber to HUD

It could look like this: "Monsters: 6/20".
And after some kills: "Monsters: 6/14".

It occurred to me when I was playing Wave17 at Cys' Wavesetup.
There were only a few monsters (but only Golems) active, and the wave seems to never end
.

Last edited by Rapid4; 26th Aug 2008 at 09:22 AM. Reason: added the word remaining in front of MaxWave-Monsternumber
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Old 26th Aug 2008, 06:34 AM   #2
Davision3D
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Yeah that would be very usefull! As cyz wave 17 was that crazy hard it was kinda frustrating not being able to see makeing progress.

But i dont undertstand your example shouldnt it be:
Monsters: 20/20
Monsters: 16/20
?

Maybe that also could be visualized with some kind of a "monster left" bar graph, when the bar is run/scaled down to 0% all monsters are dead.
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Old 26th Aug 2008, 09:16 AM   #3
Rapid4
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I mean first number shows currently ActiveMonsters, and the second the remaining WaveMonsters.
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Old 26th Aug 2008, 02:27 PM   #4
Davision3D
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oh ok, though i think that ActiveMonsters is not that important.
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