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Old 31st Jul 2008, 04:15 PM   #1
Kantham
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Join Date: Sep. 17th, 2004
Posts: 18,041
Path complexity

I have a PowerCore just like the one you find in WAR-Torlan, that is, half-way sunk in the ground. The level designer got the pathing connected to the Core, I really have no clue how the nodes got linked to the core going trough the BSP, as white paths.

I looked in the properties, there's also a blocking volume in the way which leads me to believe Torlan's designer forced the paths via the core. I just have no clue how.

I deleted those linked Path Nodes, and brought up new ones approximately in the same place as the other ones, made a build and the nodes didn't link.

Just... how the hell?
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