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Old 2nd Feb 2008, 09:22 PM   #1
neilthecellist
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2k games forum down? (for bioshock discussions)

http://forums.2kgames.com/forums/forumdisplay.php?f=16

I can't seem to access it. It's been a few days now. Anyone else having this problem?
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Old 2nd Feb 2008, 09:54 PM   #2
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Nobody else goes there because Bioshock SUCKS!

/thread
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Old 2nd Feb 2008, 09:57 PM   #3
Twisted Metal
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Works for me. Try clearing your data? Cache, cookies and crap?
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Old 2nd Feb 2008, 09:59 PM   #4
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Quote:
Originally Posted by SleepyHe4d View Post
Nobody else goes there because Bioshock SUCKS!

/thread
Negitive.
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Old 3rd Feb 2008, 06:10 AM   #5
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it's over rated for sure
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Old 3rd Feb 2008, 06:17 AM   #6
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It was a fun game for sure, but a community for a game that has no muliplayer and no modding capabilities can only last so long....


....Then again the SS2 loyalists have been around for ages, so who knows.
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Old 3rd Feb 2008, 06:26 AM   #7
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I guess it won't be long before the forums start getting filled with sequel speculation threads, pushing peoples hopes up beyond anything the devs will be able to make, ending with the release of the game and the community rebelling and complaining all over the place. Kinda like what happened with the UT community.
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Old 3rd Feb 2008, 07:13 AM   #8
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Negitive.
Negative even +1
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Old 3rd Feb 2008, 07:40 AM   #9
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Quote:
Originally Posted by SleepyHe4d View Post
Nobody else goes there because Bioshock SUCKS!

/thread
+1.
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Old 3rd Feb 2008, 12:15 PM   #10
Sir_Brizz
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Bioshock was my game of the year, so the rest of you can eat donkey turds

And the forum works for me.
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Old 3rd Feb 2008, 12:22 PM   #11
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It doesn't work for me.
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Old 3rd Feb 2008, 12:23 PM   #12
Balton
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Quote:
Originally Posted by Mister_Prophet View Post
It was a fun game for sure, but a community for a game that has no muliplayer and no modding capabilities can only last so long....


....Then again the SS2 loyalists have been around for ages, so who knows.
well, ss1 and 2 have replay value unlike bioshock due to them being more or less non linear... bioshock was fun but it's too linear and the only choice that'll make a difference is what you do with the little sisters.
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Old 3rd Feb 2008, 04:16 PM   #13
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Aye. There was really no point to harvesting them since 1, you still get enough Adam either way and 2, both endings failed to satisfy anyway. So as fun and as well told the SP is, it's still a insanely easy game where the only real gratifying replay value is killing things in unconventional ways.
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Old 3rd Feb 2008, 05:15 PM   #14
neilthecellist
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I'm with Sir_Brizz. It was my GOTY too.

While I do acknowledge that the plot of the game was linear, I did enjoy the nonlinearity of killing Splicers in both conventional (zap + "hit one-two!") and unconventional (Telekinesis on a dead Big Daddy and chucking it at a group of Splicers) methods.

Nonetheless, I intended on going to their forum to ask about available sheet music for the orchestral pieces. I know most video game composers don't like to pass out free (or even paid) sheet music for their music, but Garry Schyman has a record of giving out music (evidently, he posted Cohen's Masterpiece on the internet... Just google it, or youtube for people performing it live)


By the way, here's the site error I've been getting for days almost a week now.
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