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#61 |
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added some
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64 65 61 74 68 62 6f 6f 67 65 72 73 20 6d 6f 74 68 65 72 20 6f 66 20 63 6f 75 72 73 65 ![]() Liandri Archives - A veritable smorgasbord of information about the Unreal series If Titanic taught me anything, it's to never let go until you're a frozen corpse staring hopelessly into a barren horizon. |
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#62 |
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Registered User
Join Date: Mar. 19th, 2002
Location: Vandenberg Airbase
Posts: 211
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Warpath
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#63 |
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sort them by engine version?
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74 68 65 20 66 75 63 6b 20 79 6f 75 20 6c 6f 6f 6b 69 6e 67 20 61 74 3f |
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#64 |
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Wow, I had no idea that Thief: DS ran on the Unreal engine. you learn something new everyday I guess.
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![]() Without dignity in death, what is the ultimate purpose of life? |
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#65 |
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Registered User
Join Date: Dec. 2nd, 2004
Posts: 13
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Land of the Dead: Road to Fiddler's Green
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#66 | |
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So far announced UE3 games.
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#67 |
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Your reward is that you are still alive
Join Date: Apr. 4th, 2005
Posts: 1,094
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Sorry to revive a dead thread but I had to say:
THIS IS THE WORST GAME EVER!!!!!
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"That's nothing, we have even had WarTourist (Jeff Morris, the man responsible for killing UT, ie, producer of UT3) coming here, and noting the people who had bad things to say about Epic/UT3, checking their profiles, then going back to the official Epic forums, checking for matches in user names and profiles, then banning those people, lol, what a man!!, what a Company!!!, what a Game!!!!" - Cliify_A |
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#68 | |
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tricoro
Join Date: Jan. 20th, 2008
Posts: 4,720
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Klingon Honor Guard was way worse in my opinion.
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UnrealSP.org Staff Member Sky Town Reduxx Xidia Gold Unreal Beta Guide g59 Quote:
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#69 |
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Btw Tactical Ops, the reatail version has much more stuff etc, free is only that demo as a mod, but not whole game I think.
I have the game although not installed right now. Btw who said Daikatana? Daikatana used highly modified Q2 engine (firstly q1 engine in 1997 then they moved to the latter). Although for a sequel they planned to use unreal engine, but sequel was never made. Last edited by Leo(T.C.K.); 26th Feb 2008 at 07:34 AM. |
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#70 |
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Registered User
Join Date: May. 17th, 2005
Posts: 107
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Where did the list of all the UE3 engine games go? I can't find it at http://wiki.beyondunreal.com/Legacy:Unreal_Engine_3 anymore?
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#71 | ||
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Registered User
Join Date: Apr. 9th, 2008
Posts: 635
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#72 |
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http://www.beyondunreal.com/articles...ine-licensees/ <-- I'm managing this list mostly. All but one or two have been verified 100% legitimate Unreal Engine. It is missing a lot of UE3 titles though.
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64 65 61 74 68 62 6f 6f 67 65 72 73 20 6d 6f 74 68 65 72 20 6f 66 20 63 6f 75 72 73 65 ![]() Liandri Archives - A veritable smorgasbord of information about the Unreal series If Titanic taught me anything, it's to never let go until you're a frozen corpse staring hopelessly into a barren horizon. |
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#73 |
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Your reward is that you are still alive
Join Date: Apr. 4th, 2005
Posts: 1,094
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Too Human is definitely NOT a UE3 powered title. I have read on Wiki that the MK vs DC game is using UE3 but no other article I have seen confirms this. The Marvel game has been scrapped so no Marvel game as of yet either planned or in existence uses the UE3.
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"That's nothing, we have even had WarTourist (Jeff Morris, the man responsible for killing UT, ie, producer of UT3) coming here, and noting the people who had bad things to say about Epic/UT3, checking their profiles, then going back to the official Epic forums, checking for matches in user names and profiles, then banning those people, lol, what a man!!, what a Company!!!, what a Game!!!!" - Cliify_A |
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#74 | |
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Registered User
Join Date: Apr. 9th, 2008
Posts: 635
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R6 Vegas isn't using UE3 and wikipedia isn't a great valuable source because right now I could just modify it. For General Information wiki is cool, if you want specific info go ask the dev yourself and meet them.
Plus, if you do care about "who bought UE3 licenses", Ubisoft isn't on Epic Games main page so they still have 2.5. Quote:
Silicon Knights to Exclusively Use Unreal Engine 3 - May 10th, 2005 In a story broken by IGN.com it was announced today that Unreal Engine 3 will be used exclusively in all next-generation games developed by Silicon Knights, "creators of award winning titles such as Blood Omen: Legacy of Kain, Eternal Darkness: Sanity’s Requiem and Metal Gear Solid: The Twin Snakes". Silicon Knights says that "Unreal Engine 3 is by far the best technology for next generation systems". IGN, one of the world's top gaming sites says that "The Unreal Engine 3 has quickly surpassed RenderWare and other similar technologies as the most sought after backbone for next-generation games". Click here to read the actual press release. And recently on IGN New Details Emerge in Silicon Knights vs. Epic How expensive is Unreal Engine 3? If you have to ask, you probably can't afford it. by Ryan Geddes New Details Emerge in Silicon Knights vs. Epic How expensive is Unreal Engine 3? If you have to ask, you probably can't afford it. by Ryan Geddes January 25, 2008 - Silicon Knights' legal case against Epic Games continues to plow through the courts, flinging up all sorts of interesting info in its wake. Referring to legal documents, the gaming business web site Gamasutra reports today that the Too Human developer paid Epic $750,000 for the right to use Unreal Engine 3, the high-tech 3D codebase Silicon Knights now accuses Epic of under-delivering on. The ubiquitous engine's price tag came to light as part of a protective court order SK recently sought to prevent Epic from combing through its Too Human code. Confused yet? Let's back up. Back in July, SK announced it was suing Epic because UE3 did not work as Epic represented it would and that "Epic has been unable or unwilling" to fix the problems with the engine. SK president Denis Dyack also accused Epic of selling its unfinished middleware to developers and using those companies' licensing fees to fund Gears of War - at the expense of fixing Unreal Engine 3's alleged problems. Along the way unrelated UE3 licensees have been swept up in the case, according to ShackNews, with multiple developers receiving subpoenas from the court to share details of their contracts with Epic. While it struggled with UE3, SK has said it worked to develop its own solutions to software engineering problems in Too Human, inventing a new 3D camera system along the way. That new system, according to court documents cited by Gamasutra, is soon to be patented. Hence SK's reluctance to let Epic CEO Tim Sweeney crack open its Too Human code and poke around (Sweeney's no corporate suit - he's a hardcore programmer who wrote the original Unreal engine). "Epic has not demonstrated any reason," Gamasutra quotes SK's court document as saying, "why the more common method of analysis of proprietary information - the use of outside experts - will not be sufficient in this action." The judge in the case agreed and told Epic it must reveal the identities of its employees who were requesting to view the code, along with affidavits that would help the court decide if those peoples' involvement would put SK at a competitive disadvantage. Neither side appears to be budging in the case – Epic has repeatedly stood by its engine in comments to IGN and other gaming publications, and Silicon Knights' Dyack has shown no public signs of backing off his allegations. Last edited by Hyrage; 1st Jun 2008 at 06:29 PM. |
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#75 |
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Your reward is that you are still alive
Join Date: Apr. 4th, 2005
Posts: 1,094
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Then why is EVERYONE and their mother under the impression that R6V was made using the UE3? Every publication says it is and I said even Mark Rein said so ... now I have never heard otherwise from anyone and if Ubi was telling all these writers they were wrong and have to detract that info that in itself would have been a huge news story.
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"That's nothing, we have even had WarTourist (Jeff Morris, the man responsible for killing UT, ie, producer of UT3) coming here, and noting the people who had bad things to say about Epic/UT3, checking their profiles, then going back to the official Epic forums, checking for matches in user names and profiles, then banning those people, lol, what a man!!, what a Company!!!, what a Game!!!!" - Cliify_A |
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#76 | |
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Registered User
Join Date: Apr. 9th, 2008
Posts: 635
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![]() Plus, if it's a heavily modified version... it could in other terms equal UE3 so it's a matter of perspective, the only true thing is... it wouldn't be called UE3. Last edited by Hyrage; 1st Jun 2008 at 08:25 PM. |
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#77 |
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I have Rainbow Six: Vegas and it is definitely UE3. If it's different at all, it's a transitional game and not a UE2.5 game.
Epic does not list every company that licenses the engine. Part of the problem with making a list like this is that only about 40% of the games that use Unreal Engine of ANY version are announced as using UE.
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64 65 61 74 68 62 6f 6f 67 65 72 73 20 6d 6f 74 68 65 72 20 6f 66 20 63 6f 75 72 73 65 ![]() Liandri Archives - A veritable smorgasbord of information about the Unreal series If Titanic taught me anything, it's to never let go until you're a frozen corpse staring hopelessly into a barren horizon. |
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#78 | |
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Registered User
Join Date: Apr. 9th, 2008
Posts: 635
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Quote:
Last edited by Hyrage; 1st Jun 2008 at 11:31 PM. |
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#79 |
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I will post my "proof" in a minute.
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64 65 61 74 68 62 6f 6f 67 65 72 73 20 6d 6f 74 68 65 72 20 6f 66 20 63 6f 75 72 73 65 ![]() Liandri Archives - A veritable smorgasbord of information about the Unreal series If Titanic taught me anything, it's to never let go until you're a frozen corpse staring hopelessly into a barren horizon. |
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#80 |
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Registered User
Join Date: Apr. 9th, 2008
Posts: 635
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