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#21 | |
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So i shouldn't install the version i just downloaded from the GD server? [edit] nevermind... i see... Damn! I can't install it at all!
Last edited by Derelan; 19th Sep 2004 at 04:50 PM. |
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#22 |
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! IMPORTANT !
Murphy stroke again... nothing big actually this time tho
![]() To get the DoorBreachingCharges to show up within the LoadoutMenu you need to add the following line to your INF_Bonus.int file or simply download the attached version of it. Code:
Object=(Name=INF_Bonus.INF_LoadoutItemInfo_BC,Class=Class,MetaClass=INF_Core.INFc_LoadoutItemInfo)
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#23 |
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just fooling around
Join Date: Dec. 9th, 2001
Location: Österreich
Posts: 849
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I appreciate the work you all put into this mappack but its size, especially of the exe file, is pretty big.
So please use 7-zip [1] for your future exe-files, 7-zip is licensed under the LGPL, so there shouldn't be any problems unless you intend to release a modified version of 7-zip with the target to earn money. You could also reduce the overall size of compressed files a lot.One of the famoust projects using 7-zip is Firefox [2] (the exe-version) from mozilla.org. To create those exe files you should use UPX [3] I hope that you consider those programs, allthough I've to admit that I don't know how to create installers and the like with it. ![]() Thanks for reading, Matthias [1] http://www.7-zip.org/ [2] http://www.mozilla.org/ [3] http://upx.sourceforge.net/ |
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#24 |
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just fooling around
Join Date: Dec. 9th, 2001
Location: Österreich
Posts: 849
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Uhm I started downloading the exe-file half an hour ago, does that mean that it isn't working - download process is not finished yet?
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#25 | |
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Quote:
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#26 |
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just fooling around
Join Date: Dec. 9th, 2001
Location: Österreich
Posts: 849
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That's in fact not a problem of 7zip, that's the problem of Norton AV.
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#27 |
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The exe file was untouched... only the manual zip version was reuploaded on our FTP. GDs zip version was changed too already I guess.
We use an installer program that packs the included stuff itself... not as effective as zip as you can see tho.
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#28 |
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yay!!!
Well, let´s begin to discuss: mortars? at4??? ???!!!!!!!one!!one11 Also, what are these mutators? * Captive mutator * NewWave mutator |
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#29 |
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Bird Brain
Join Date: Feb. 6th, 2002
Location: Worcestershire, UK
Posts: 3,552
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Uh, Beppo, could you explain what is wrong with the old zip? I downloaded it to a separate server, and I'm part way through downloading it from there, and I'd really prefer to finish this and do a patch or make a few changes than re-download the whole thing.
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#30 |
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nothing wrong... just included some unneeded files that should be deleted from it, that's all (System\BKP folder should be removed, thx).
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#31 | |
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![]() Gametype mutators/additions: NewWave - Author: Beppo - Description: This mutator was designed to get rid off the one second respawns that sometimes do happen. It can be setup to ie. not allow respawns within the first half of the next wave. This way you force players to stay out at least this amount of time. INF_Captive - Author: Beppo - Description: This mutator allows to setup new spawnlocations per map for the Specialist player to seperate him from his team on startup. The included example settings change the setup for the maps Island and ArabOutpost with the Specialist spawning away from his team.
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#32 |
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"Thank you" spamming ? I want to participate.
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![]() Last edited by ant75; 19th Sep 2004 at 07:40 PM. |
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#33 |
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Let's join the "Thank you" spamming :
Thank you ! |
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#34 |
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Why not visit us here in the real world.
Join Date: May. 13th, 2002
Posts: 1,897
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Does the Thank you jig.
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#35 |
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Ya, im having problems where it shows the knife first when i spawn. Anyone got the fix?
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#36 |
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Registered User
Join Date: Sep. 19th, 2004
Posts: 47
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One issue that I noticed:
When using aimview with the reflex sights of the G36 the red dot goes away. was that intentional? other than that... thumbs up guys |
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#37 |
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Thanks guys nice. Very very nice. One issue I have with it is the AT4 exploding close to you... It sounds like its not too close. Sorta like the old 2.86 nade explosion bug. It should have a louder sound in close no?
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“I was dead for millions of years before I was born and it never inconvenienced me a bit.” -Mark Twain "Let your speech be better than silence, or be silent." -Dionysius of Halicarnassus |
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#38 |
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Registered User
Join Date: Mar. 7th, 2003
Posts: 781
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Great stuff, thanks. Going to try this stuff out this evening
![]() //Kee |
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#40 | ||
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Guess what. I've got a fever. And the only prescription is more Thank You!
[/thankyouspam] Anyway. Good job guys. Love the weapons. The maps are amazing and really put my cpu to work ![]() Quote:
Quote:
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