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Old 20th Jul 2004, 11:27 AM   #1
Flak Monkey
Join Date: Nov. 28th, 2000
Location: Finland
Posts: 185
Question The way weapon fire works..

Firing Projectile Weapons

The chain of event that's handled natively by the engine, is that done to prevent cheating or for performance or something?

And would it be "wrong" to code a weapon that's fired from the Weapon.Fire() function?
smattbac is offline   Reply With Quote

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