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Old 8th Jan 2004, 09:42 AM   #21
ninjin
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DESERT 2k4

This is a slight upgrade on the Desert 2003 Bright, which saladin made, so to i made a slight variation for the torso and gave it a black tactical vest instead of the woodland camo.

ending does give me a free view, i cant take good screens of my camos anymore
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File Type: zip INF_cCamosDesert2k4.zip (381.6 KB, 195 views)
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Ninjin's Skins :
Desert 2003 Bright, Urban Red, Sky Blue, Tiger Stripe Urban (Genocide Force Edition), Desert 2k4 (new), WoodlandSpec (newest). Main camo compilation here
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Old 11th Jan 2004, 12:00 AM   #22
ninjin
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WoodlandSpec work in progress

i just made a screeny of my prototype for WoodlandSpec, im thinking of adding camo to a new backpack texture (camo-ed) and the usual set of elbow pads and kneepads, im also thining of the idea of adding a paratrooper harness for the parachute, but that'll still need playing around with. Here is a screen shot of the chest area, although the shoulder parts will need fixing.

although my work may seem "original", all credits go to SS since i am using the woodland skins by SS. Think of this skin as a conversion.
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Desert 2003 Bright, Urban Red, Sky Blue, Tiger Stripe Urban (Genocide Force Edition), Desert 2k4 (new), WoodlandSpec (newest). Main camo compilation here
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Old 11th Jan 2004, 12:34 AM   #23
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Now THAT is some sweet **** :P Although the desert should have green knee pads and vest and stuff. That would be more realisitc and help when playing specialist.
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Old 11th Jan 2004, 01:15 AM   #24
ninjin
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the green was done by saladin so i could always make an "upgrade" later on
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Desert 2003 Bright, Urban Red, Sky Blue, Tiger Stripe Urban (Genocide Force Edition), Desert 2k4 (new), WoodlandSpec (newest). Main camo compilation here
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Old 11th Jan 2004, 04:03 AM   #25
ninjin
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WoodlandSpec work in progress (part2)

new pic, now i have to finish the boonie and cap versions
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Ninjin's Skins :
Desert 2003 Bright, Urban Red, Sky Blue, Tiger Stripe Urban (Genocide Force Edition), Desert 2k4 (new), WoodlandSpec (newest). Main camo compilation here
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Old 11th Jan 2004, 05:10 AM   #26
Vega-don
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that is awesome !!!

the woodland spec camo is wow !!


using the same configuration could you make a Police of special force police camo ?

please please. keep doing it


edit i put the .int -> Unreal Tournament\System
.utx -> Unreal Tournament\Infiltration\Textures\Camo

for the camo started by saladin but it crashed my inf.

Last edited by Vega-don; 11th Jan 2004 at 06:41 AM.
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Old 11th Jan 2004, 06:50 AM   #27
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Very , very nice work .
Will download them as soon as released

edit : for the Desert2004 camo , i have no error problem when i put the .int and the .utx where it should belong. (./System and ./Infiltration/Textures/Camos )

Last edited by FieldMedic; 11th Jan 2004 at 06:59 AM.
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Old 11th Jan 2004, 11:08 AM   #28
ninjin
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screenshots
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Desert 2003 Bright, Urban Red, Sky Blue, Tiger Stripe Urban (Genocide Force Edition), Desert 2k4 (new), WoodlandSpec (newest). Main camo compilation here
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Old 11th Jan 2004, 11:11 AM   #29
ninjin
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WoodlandSpec

and the file with more screenshots
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Attached Files
File Type: zip WoodlandSpec.zip (379.5 KB, 193 views)
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Desert 2003 Bright, Urban Red, Sky Blue, Tiger Stripe Urban (Genocide Force Edition), Desert 2k4 (new), WoodlandSpec (newest). Main camo compilation here
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Old 26th Feb 2004, 03:30 PM   #30
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Need some help Ninjin. It seems that the WoodlandSpec cammo crashes my server. I have you other 5 Cammos install okay. I even put on Cammo at a time in and the WoodlandSpec Cammo causes this error.

Code:
appError called:
INFListItem Transient.INFListItem50 (Function INF_Admin.INFListItem.AddElement:0008) Runaway loop detected (over 10000000 iterations)
Executing UObject::StaticShutdownAfterError
FFrame::Serialize
UObject::ProcessEvent
(WebServer EAS-INF-Chasm.WebServer0, Function UWeb.WebServer.BeginPlay)
BeginPlay
UGameEngine::LoadMap
LocalMapURL
UGameEngine::Browse
UGameEngine::Init
UServerCommandlet::Main
INFListItem Transient.INFListItem50 (Function INF_Admin.INFListItem.AddElement:0008) Runaway loop detected (over 10000000 iterations)



History: FFrame::Serialize <- UObject::ProcessEvent <- (WebServer EAS-INF-Chasm.WebServer0, Function UWeb.WebServer.BeginPlay) <- BeginPlay <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- UGameEngine::Init <- UServerCommandlet::Main

Exiting due to error
Exiting.
Name subsystem shut down
All I have to do is rename INF_cCamos_WoodlandSpec.int to INF_cCamos_WoodlandSpec.bak and my GD server will boot without error.

Ideas?
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Old 26th Feb 2004, 03:49 PM   #31
ninjin
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wow thats wierd.... because i have no problems on my comp. I'll take a look around at the ini file and see what i can do.
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Desert 2003 Bright, Urban Red, Sky Blue, Tiger Stripe Urban (Genocide Force Edition), Desert 2k4 (new), WoodlandSpec (newest). Main camo compilation here
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Old 26th Feb 2004, 06:16 PM   #32
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Sorry this was my issue. To make a long story (I mean real long) short, I over-wrote a custom file I created, which wacked out my server.

I hate when I forgot stuff that I have done....

So sorry for bugging you on this... please forgive.
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Old 26th Feb 2004, 07:02 PM   #33
ninjin
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dont worry, it happens


on a side note, i've been bored so i started on something which i shouldve done a while ago,

the JGSDF WAIR ("Western Army" unit that focuses on modern un-conventional warfare) Although in reality they use the Howa Type 87D (which i would LOVE to see in INF, but i doubt anyone would make it, and im no 3d modeler ) i gave them the Sig since its the closest in design.

here are some pics:

as you can see, not much has been added apart from the kneepads and elbow pads and the darkened camo (since the original was a bit too bright), i might add goggles to the helmet and what not




edit - fixed my engrish
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Ninjin's Skins :
Desert 2003 Bright, Urban Red, Sky Blue, Tiger Stripe Urban (Genocide Force Edition), Desert 2k4 (new), WoodlandSpec (newest). Main camo compilation here

Last edited by ninjin; 26th Feb 2004 at 07:28 PM.
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Old 26th Feb 2004, 07:05 PM   #34
ninjin
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and the official picture from the Ministry of Defense of the Jieitai (different division though i think)
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Desert 2003 Bright, Urban Red, Sky Blue, Tiger Stripe Urban (Genocide Force Edition), Desert 2k4 (new), WoodlandSpec (newest). Main camo compilation here
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Old 26th Feb 2004, 07:28 PM   #35
ninjin
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[QUOTE=ninjin]dont worry, it happens


on a side note, i've been bored so i started on something which i shouldve done a while ago,

the JGSDF WAIR ("Western Army" unit that focuses on modern un-conventional warfare) Although in reality they use the Howa Type 87D (which i would LOVE to see in INF, but i doubt anyone would make it, and im no 3d modeler ) i gave them the Sig since its the closest in design.

here are some pics:

as you can see, not much has been added apart from the kneepads and elbow pads and the darkened camo (since the original was a bit too bright), i might add goggles to the helmet and what not

edit - fixed my engrish
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Desert 2003 Bright, Urban Red, Sky Blue, Tiger Stripe Urban (Genocide Force Edition), Desert 2k4 (new), WoodlandSpec (newest). Main camo compilation here
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Old 7th Feb 2005, 08:56 AM   #36
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This camo made for 2.86 works with 2.9
its the best camo ever so server admins you know whats good

http://forums.beyondunreal.com/attac...chmentid=67815
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Old 7th Feb 2005, 09:02 AM   #37
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That is a pretty cool cammo. However, I will have to drop a custom Cammo on GD to add this one. I'll talk to NT to see what he thinks.
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Old 7th Feb 2005, 09:03 AM   #38
Vega-don
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i have more pics but its from honduras beta so i wont post it publicly. i can pm you
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Old 7th Feb 2005, 10:01 AM   #39
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The WAIR camo is very nice too... reminds me a little of the CADPAT.
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Old 8th Feb 2005, 10:52 AM   #40
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Quote:
Originally Posted by Vega-don
This camo made for 2.86 works with 2.9
its the best camo ever so server admins you know whats good

http://forums.beyondunreal.com/attac...chmentid=67815
Well, it seems that TigerStripeUrban is install on GD server. It just needs to be placed on a Map.
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