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Registered User
Join Date: Sep. 5th, 2001
Posts: 19
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Need to replace mesh on standart model
Hi all!
I'm a newbie to all this modelling stuff, so maybe it's a stupid question =) 1) In Postal2 there're many NPC classes. I want to make my own NPC. I need to make new model, but I want it to use standart animation. Can I somehow made my model to use animations from standart Postal2 model? 2) Can I export skeleton/model/animations from unreal format to 3dmax/maya format? 3) Do I need an initial skeleton to build my own model for Postal 2? Thanx in advance... |
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