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Old 30th Jul 2003, 10:42 AM   #1
Chrasher
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blah blah blah... MessageTextureClient + ut2k3 ?

Have you got MessageTextureClient to work in ut2k3 too Mychaeel?

Have played around pretty much with it and but cant get it to work. The scriptedtexture just change to a black texture and then it doesnt happend anything more.

Just checked out how its done in UT the maps and its seems to be same as in my map but still no Message
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Old 31st Jul 2003, 05:07 AM   #2
Mychaeel
 
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I haven't tried.

Did you set the Font and FontColor properties?
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Old 31st Jul 2003, 01:35 PM   #3
Chrasher
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Quote:
Originally Posted by Mychaeel
I haven't tried.

Did you set the Font and FontColor properties?
Yepp, set it to some diffrent colors and a font in the UT2003Fonts.utx file but the mess didnt just wont to appear....

Maybe it doesnt work in ut2k3, guess its time to mail Epic to find out
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Old 15th Dec 2004, 10:32 PM   #4
Ghost3021
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it works in ut2k4.....
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Add real-time lights to your maps.<RealTimeLights>
A checkpoint system for those larger maps.<CheckPoints>
An ASMD that can shock stuff underwater.<ASMD-Reduxed>
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