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View Poll Results: can some one please help whit the generla protection fauld
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Old 14th Jul 2001, 09:23 PM   #1
youri
Registered User
 
Join Date: Jul. 14th, 2001
Location: amsterdam
Posts: 3
Angry general protection fauld

this is my log file maybey someone can do something whit it
Log: Log file open, 07/14/01 23:23:15
Init: Name subsystem initialized
Init: Detected: Microsoft Windows 98 4.10 (Build: 67766446)
Init: Version: 436
Init: Compiled: Oct 24 2000 23:40:18
Init: Command line:
Init: Base directory: C:\GAMES\UNREALTOURNAMENT\SYSTEM\
Init: Character set: Unicode
Log: Bound to Engine.dll
Log: Bound to Core.dll
Log: Bound to Window.dll
Init: Object subsystem initialized
Init: Computer: FAFIANI2
Init: User: fafiani2
Init: Memory total: Phys=130496K Pagef=1966652K Virt=2093056K
Init: Working set: 0 / 0
Init: CPU Speed=1000.023342 MHz
Init: CPU Page size=4096, Processors=1
Init: CPU Detected: PentiumPro-class processor (AuthenticAMD)
Init: CPU Features: CMov FPU RDTSC PAE MMX 3DNow!
Localization: No localization: Startup.IDDIALOG_WizardDialog.IDC_WizardDialog (int)
Localization: No localization: Startup.IDDIALOG_WizardDialog.IDC_WizardDialog (int)
Localization: No localization: Startup.IDDIALOG_WizardDialog.IDC_WizardDialog (int)
Init: Unreal engine initialized
Log: Bound to WinDrv.dll
Init: Mouse info: 0 0 0
Init: Client initialized
Log: Bound to Render.dll
Init: Lighting subsystem initialized
Init: Rendering initialized
Log: LoadMap: Entry
Log: Bound to Fire.dll
Log: Bound to IpDrv.dll
Log: Game class is 'UTIntro'
Log: Level is Level Entry.MyLevel
Log: Bringing Level Entry.MyLevel up for play (0)...
ScriptLog: InitGame:
ScriptLog: Base Mutator is Entry.Mutator0
Log: Browse: CityIntro.unr?Name=yourikill?Class=BotPack.TFemale2?team=1?skin=SGirlSkins.army?Face=SGirlSkins.Laur en?Voice=BotPack.VoiceFemaleTwo
Log: LoadMap: CityIntro.unr?Name=yourikill?Class=BotPack.TFemale2?team=1?skin=SGirlSkins.army?Face=SGirlSkins.Laur en?Voice=BotPack.VoiceFemaleTwo
Log: Collecting garbage
Log: Purging garbage
Log: 0.0ms Unloading: Package Render
Log: Garbage: objects: 16410->16407; refs: 224628
Log: Game class is 'UTIntro'
Log: Level is Level CityIntro.MyLevel
Log: Bringing Level CityIntro.MyLevel up for play (0)...
ScriptLog: InitGame: ?Name=yourikill?Class=BotPack.TFemale2?team=1?skin=SGirlSkins.army?Face=SGirlSkins.Lauren?Voice=BotP ack.VoiceFemaleTwo
ScriptLog: Base Mutator is CityIntro.Mutator1
Init: Initialized moving brush tracker for Level CityIntro.MyLevel
Log: Bound to UWeb.dll
ScriptLog: Team 1
ScriptLog: Login: yourikill
Log: Possessed PlayerPawn: TFemale2 CityIntro.TFemale0
Init: Input system initialized for WindowsViewport0
Log: Opened viewport
Log: Bound to D3DDrv.dll
Init: DirectDraw drivers detected:
Init: display (Primary Display Driver)
Init: D3D Device: Supports system memory DMA blts
Init: D3D Device: No page lock required
Log: D3D Device 30599K vram, 30597K free
Init: Unreal Tournament Direct3D support - internal revision 1.9c
Init: D3D Device: szDriver=NVDD32.DLL
Init: D3D Device: szDescription=NVIDIA RIVA TNT2
Init: D3D Device: wProduct=4
Init: D3D Device: wVersion=12
Init: D3D Device: wSubVersion=1
Init: D3D Device: wBuild=522
Init: D3D Device: dwVendorId=4318
Init: D3D Device: dwDeviceId=40
Init: D3D Device: dwSubSysId=-2004348752
Init: D3D Device: dwRevision=21
Init: Best-match display mode: 640x480x16 (Error=0)
Init: D3D Device: dwZbuffer depth: 16 bits.
Init: D3D Driver: wMaxTextureBlendStages=8
Init: D3D Driver: wMaxSimultaneousTextures=2
Init: D3D Detected: NVidia video card
Init: D3D Detected: Riva TNT2
Init: D3D Driver: Supports trilinear
Init: D3D Driver: Supports specular gouraud
Init: D3D Driver: Supports BLENDDIFFUSEALPHA
Init: D3D Driver: Supports non-power-of-2 textures
Init: D3D Driver: Supports LOD biasing
Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X
Init: D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR
Init: D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA
Init: D3D Driver: Textures (1x1)-(2048x2048), Max aspect 2048
Init: D3D Driver: Supports w-buffering
Init: D3D Driver: VidMem Disposition: 63 0
Log: Bound to Galaxy.dll
Init: Galaxy is using DirectSound
Init: Galaxy initialized
DevAudio: Galaxy SetViewport: WindowsViewport0
Init: Game engine initialized
Log: Startup time: 34.431236 seconds
DevMusic: Load music: Music Uttitle.Uttitle
Log: Video memory fill is complete
Log: D3D Driver: Preloaded 0K/34590K (1)
Log: URL: Adding default option Name=yourikill
Log: URL: Adding default option Class=BotPack.TFemale2
Log: URL: Adding default option team=1
Log: URL: Adding default option skin=SGirlSkins.army
Log: URL: Adding default option Face=SGirlSkins.Lauren
Log: URL: Adding default option Voice=BotPack.VoiceFemaleTwo
Log: Browse: Index.unr?entry?Name=yourikill?Class=BotPack.TFemale2?team=1?skin=SGirlSkins.army?Face=SGirlSkins.La uren?Voice=BotPack.VoiceFemaleTwo
Log: Failed; returning to Entry
Init: Shut down moving brush tracker for Level CityIntro.MyLevel
Log: Spawning new actor for Viewport WindowsViewport0
ScriptLog: Team 1
ScriptLog: Login: yourikill
Log: Possessed PlayerPawn: TFemale2 Entry.TFemale1
DevAudio: Galaxy SetViewport: WindowsViewport0
ScriptLog: Creating root window: UMenu.UMenuRootWindow
DevMusic: Unregister music: Music Uttitle.Uttitle
DevMusic: Load music: Music utmenu23.utmenu23
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
Log: Resolving unreal.epicgames.com...
Log: Resolved unreal.epicgames.com (216.27.43.133)
Init: WinSock: I am 10 (10.3.1.2)
ScriptLog: Received new IRC server from UpdateServer: irc.utgames.com
Log: URL: Adding default option Name=yourikill
Log: URL: Adding default option Class=BotPack.TFemale2
Log: URL: Adding default option team=1
Log: URL: Adding default option skin=SGirlSkins.army
Log: URL: Adding default option Face=SGirlSkins.Lauren
Log: URL: Adding default option Voice=BotPack.VoiceFemaleTwo
Log: Browse: 213.244.174.214/Index.unr?Name=yourikill?Class=BotPack.TFemale2?team=1?skin=SGirlSkins.army?Face=SGirlSkins.Lauren?V oice=BotPack.VoiceFemaleTwo
Init: WinSock: Socket queue 32768 / 32768
DevNet: Game client on port 0, rate 10000
DevNet: PendingLevel received: CHALLENGE VER=436 CHALLENGE=1707344859 STATS=1
DevNet: PendingLevel received: FAILURE Server is already at capacity.
Log: Pending connect to '213.244.174.214/Index.unr?Name=yourikill?Class=BotPack.TFemale2?team=1?skin=SGirlSkins.army?Face=SGirlSkins.Lauren?V oice=BotPack.VoiceFemaleTwo?Checksum=6fb101bb58cc1a7eafbb38ce983af37b' failed; Rejected by server
NetComeGo: Close TcpipConnection0 07/14/01 23:24:20
Exit: WinSock shut down
Log: Resolving unreal.epicgames.com...
Log: Resolved unreal.epicgames.com (216.27.43.133)
ScriptLog: UBrowserGSpyLink: Master Server is unreal.epicgames.com:28900
Critical: ATcpLink:estroy
Critical: UObject::ConditionalDestroy
Critical: (UBrowserGSpyLink Entry.UBrowserGSpyLink0)
Critical: ShutupSound
Critical: ULevel:estroyActor
Critical: (UBrowserGSpyLink Entry.UBrowserGSpyLink0)
Critical: UObject::ProcessEvent
Critical: (UBrowserGSpyLink Entry.UBrowserGSpyLink0, Function UBrowser.UBrowserGSpyLink.FoundSecretState.Tick)
Critical: AActor::Tick
Critical: AInternetLink::Tick
Critical: ATcpLink::Tick
Critical: TickAllActors
Critical: ULevel::Tick
Critical: (NetMode=0)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: MainLoop
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Exit: UGalaxyAudioSubsystem::ShutdownAfterError
Exit: UD3DRenderDevice::ShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 07/14/01 23:24:51
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Old 15th Jul 2001, 03:51 AM   #2
Stormhowler
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Join Date: Jul. 5th, 2001
Location: groningen, netherlands
Posts: 44
I can't get any info from this log, but maybe u should look at this forumthread and try some of the solutions offered there.

Funny thing with the logfile, sometimes it just states what's wrong, and other times it looks just like a load of gibberish
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Old 15th Jul 2001, 12:47 PM   #3
Swedix
Retired from UT2004
 
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Join Date: Apr. 19th, 2000
Location: In position
Posts: 4,854
Why did you make this a poll ?

Check out this thread . Maybe this is the solution for you.
__________________


Download my filemanager for UT2004, UT2004Mi
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Old 15th Jul 2001, 05:28 PM   #4
youri
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Join Date: Jul. 14th, 2001
Location: amsterdam
Posts: 3
Angry general protection fould

beqouse i dont know how the forum work and this is the first time i use it and i finf that my problem need more help than the otter message

do you have the email of UNREAL MAYBEY I can sent a email to them
greetz youri
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Old 15th Jul 2001, 07:03 PM   #5
Stormhowler
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Join Date: Jul. 5th, 2001
Location: groningen, netherlands
Posts: 44
Sorry, i wanted to post the same link as Swedix, but forgot to ctrl v the link ,stupid, stupid me.

Maybe u could try this?
go to system console and type preferences.
Then under the heading networking -> Masterserveruplink-> DoUpLink should be set to true.

and Networking ->webserver-> bEnabled should also be set to true.

It might work. Mailing to epic doesn't really work, as they only use such mails for general patches and don't handle them on a case by case basis.
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Old 15th Jul 2001, 09:04 PM   #6
youri
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Join Date: Jul. 14th, 2001
Location: amsterdam
Posts: 3
Smile general protection fould

YES!!!!! i hafe download a program thats check your hard disk
and unreal has a fauld in register the program delete the problem and my ut is again back in bissnis

it realy helps
greetz youri


(( ps get it from download.com the file name is Aaw ))
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