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#1 |
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How tall is an INF model?
I know this question has been asked before, but I cant find the post,
How tall (in units) is an INF sodier?
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#2 |
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not so shinmai
Join Date: Apr. 1st, 2001
Location: The Land of Rising Sun
Posts: 1,118
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Well, the way I found out how tall he might be is when I built a doorway. When I made it 80units-tall, he couldn't go through it. 96 did the trick. So it's somewhere between there.
The real problem is the height of the model in crouch and prone position. He is a lot bulkier than he looks in those positions because of the clumsy collision detection of the model at the moment.
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#3 |
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o_O
Join Date: Nov. 7th, 2000
Posts: 217
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Go to the class browser and drop an introdude decoration into your map, this is the size of s standard UT player. The INF player is slightly bigger, so go to the mesh browser, find the model, go to the properties of the mesh browser and click 'use'. Now pick an appropriate frame of animation (when he's standing upright). He makes a great scaling tool.
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#4 |
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o_O
Join Date: Nov. 7th, 2000
Posts: 217
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maybe this will help
I set his properties up like this -
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