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Old 13th Dec 2000, 10:35 AM   #1
Gullonefox
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Join Date: Nov. 27th, 2000
Posts: 587
Somthing strange but could be of use to all mappers!

Last night i was working on my map (as always )
and i started adding the town into the remargen maps, now i'll start from the begining...

When i built the bridge i added towers each end as they are on the real one.. but when a bot would go to the window of the tower on the other side of the bridge i could see him through the wall only when he went to the back did he disapear!!???

But this problem i noticed on ctf_faceworlds
in the mid sniper area of the buildings... now heres the strange bit!!
As soon as i started adding the town into my map the problem went and now the tower looks solid, as it should do!

So maybe adding a bit extra to your map might get rid of probs like thease?? i mean you dont have to make it part of your map as such, just edgeing(for effect!)
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Old 13th Dec 2000, 03:42 PM   #2
funkstylz
I CLEAN TEH LATRINE
 
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Join Date: Mar. 15th, 2000
Location: Bris. QLD, Oz
Posts: 1,455
Thats pretty common actually...CTF_Face has a BSP issue or two, which is prolly what you had. Adding stuff to the world tends to recaculate a few bits and pieces, and can fix that prob. A rebuild probably would have worked as well.



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