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#1 |
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Registered User
Join Date: Apr. 6th, 2001
Posts: 13
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Is it possible to make an area,when walked over by a player, it makes the music change, and heaps of smoke puffs up, if so, how
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#2 |
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have a trigger activate a dispatcher which switches two things:
1) a smoke generator or particle system or masked sheet mover (your choice). 2) a special event which changes the sound. |
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