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#1 |
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Registered User
Join Date: Feb. 20th, 2000
Location: Wales, UK
Posts: 9
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I managed to get a few scripted pawns on the map. The game starts in defaultmode=SinglePlayer
Is it also possible to have bots on here too. Ive added plenty on playerstarts, but its only me n the monsters [img]/~unreal/ubb/html/frown.gif[/img] |
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#2 |
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Registered User
Join Date: Jul. 7th, 2000
Posts: 1,334
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Not that I know of but some people have gotten it to work somehow.
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#3 |
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i add scripted pawns all the time: warlords, skaarj, mantae, biter fish. the bots generally ignore them (and vice-versa) and i haven't attempted to get them to do otherwise.
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#4 |
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Registered User
Join Date: Jan. 16th, 2000
Location: Israel
Posts: 110
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i dont know exacltly what is a scripted pawn, so maybe this is just nonsence, but i added a skaarj to a level with bots, and they killed each other.
this happaned before i defind path nodes, so the bots whould only attack things in there direct line of site. maybe the skaarj i added was actually some sort of bot (this was before the bonus pack with the added model), i really don't know. ![]() i'm quiting my job YEAH !!! |
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#5 |
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Guest
Posts: n/a
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several of my maps include monsters without changing properties to single game. just add monsters to your normal deathmatch level like normal but change these features: under advanced properties click game relevant and bnet optional both to TRUE. also make sure that under filter u have everything on true.
your pawns should appear like normal in the level and interact with the levels path points like bots. |
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