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Old 2nd Aug 2012, 04:18 PM   #1
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Rise Of The Triad Returns... In UE3

After a long... long hiatus, Rise of the Triad is returning in the form of a new game powered by Unreal Engine 3. It was originally released in 1995 and intended as an offshoot of Wolfenstein and a sequel was announced by Apogee 2009. This sequel, just seeing the light of day today at Quakecon, is being developed by Interceptor Entertainment for release later this year and will feature full Steamworks integration (achievements, Steam Workshop, etc).

ShackNews has a few additional details:

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The game will have you taking on a role in the High-Risk United Nations Taskforce (HUNT) with five unique characters and a 20-stage single-player campaign. It will also feature a multiplayer mode, complete with signature weapons from the original ROTT like Flamewall, Firebomb, Split Missile, Drunk Missile, and Excalibat. It also includes the classic modes like God, Elasto, Mercury, Shrooms, and Dog modes.
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Old 2nd Aug 2012, 05:35 PM   #2
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yes yes yessssss.

hell even the Apogee fanfare music is enough to make me want it.

I didnt have much people to play with back then for comm-bat, I was the only kid on the block with a system to run it :T
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Old 2nd Aug 2012, 06:09 PM   #3
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Old 2nd Aug 2012, 08:22 PM   #4
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Rise of the Triad Remake Revealed


The old-school shooter from the early 90's known as Rise of the Triad is getting a facelift, and seems to retain many of the old mechanics.
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Old 3rd Aug 2012, 02:38 AM   #5
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Looks clearly UnrealEngine3. They got the stock UT3 rocket effects even!
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Old 3rd Aug 2012, 05:47 AM   #6
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reminds me of duke nukem forever?
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Old 3rd Aug 2012, 08:04 AM   #7
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reminds me of duke nukem forever?
It's made by the same team behind Duke Nukem 3D HD.
This game uses UE3, and ironically it has been shown at QuakeCon.
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Old 3rd Aug 2012, 08:33 AM   #8
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It looks like a sac of **** TBH.

Player speed: 10000 / AI speed: Stand still
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Old 4th Aug 2012, 04:22 AM   #9
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It looks like a sac of **** TBH.
I couldn't agree more.
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Old 5th Aug 2012, 02:05 AM   #10
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Oh please don't let this be a "tech demo" like DNF was...
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Old 11th Aug 2012, 05:52 PM   #11
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Oh please don't let this be a "tech demo" like DNF was...
Original ROTT was a tech demo as well, why make new one better than original? The original was fun for few first levels. New weapons, some humor, less dull than Wolf 3D, but levels turned out too big and boring. They just did not have time to finish the game.
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Old 5th Aug 2012, 12:35 PM   #12
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I couldn't agree more.
Of course cause you both are graphics whores,in the nicest way possible
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Old 5th Aug 2012, 11:59 PM   #13
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Nostalgia trip gooooooooooooo!
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Old 6th Aug 2012, 09:24 AM   #14
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Of course cause you both are graphics whores,in the nicest way possible
haha ur funny kiddie who thinks we find dis gaem garbage beecuz grafix,


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Old 3rd Aug 2012, 03:56 PM   #15
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Old 3rd Aug 2012, 07:46 PM   #16
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It's probably restricted to access from quakecon only
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Old 3rd Aug 2012, 02:47 AM   #17
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It's strange they're retconning the December 21 1994 1.0 shareware release date as the ROTT date, to February 1995, calling it a 1995 game now.

I mean, Doom's birthday is officially December 10 1993 and Quake's birthday is June 22 1996 and those are their initial shareware release dates (full versions came later), how come ROTT isn't the same for that?
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Old 3rd Aug 2012, 10:24 AM   #18
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Originally Posted by leilei View Post
It's strange they're retconning the December 21 1994 1.0 shareware release date as the ROTT date, to February 1995, calling it a 1995 game now.

I mean, Doom's birthday is officially December 10 1993 and Quake's birthday is June 22 1996 and those are their initial shareware release dates (full versions came later), how come ROTT isn't the same for that?
My guess,since the name difference between the shareware and full release

Shareware:The Hunt Begins
Full Versionark Wars

(insert pic of Alberto Delrio from WWE saying "But you already knew that.)
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Old 3rd Aug 2012, 05:54 AM   #19
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Hopefully, we'll also see a return of Raptor: Call of the Shadows. But then again, does it really need a remake or a sequel?

And while we're talking about it, Amok (my avatar) is in SORE need of a remake. So much potential and they really blew it with bad controls among other things.
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It doesn't matter if you like music. It doesn't matter if you like demolitions. It doesn't matter if you like games. Doesn't matter if you like sports or swearing or drugs or even pirating. This forum has what you need.
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Old 3rd Aug 2012, 07:50 PM   #20
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Quote:
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Hopefully, we'll also see a return of Raptor: Call of the Shadows. But then again, does it really need a remake or a sequel?
I doubt it. Mountain King Studios sits on the rights of it. Cygnus/Rogue is long dissolved.

Apogee is known for letting the creators retain their rights, they own very few unique franchises of their own.
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