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Old 25th Mar 2010, 07:29 PM   #1
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Blacklight: Tango Down Interview

CVG serves up an interview with Blacklight: Tango Down Project Leader and Lead Game Designer, Jared Gerritzen. There aren't many Unreal Engine 3 powered first-person-shooters that fall into the "downloadable game" territory and he talks about how his title will be set apart from similar full-priced games in such a crowded genre.


Blacklight: Tango Down is setting itself apart in many ways. Our price point of $15.00 is the most obvious. But it's by no means the only USP we're bringing to the FPS space. Blacklight: Tango Down is offering a fully customizable weapons system that will have thousands of combinations for the player to tweak to create their perfect set-up. The HRV (Hyper Reality Visor) allows all players to jump into realtime battlefield intelligence view that enables the player to visualize his enemies' locations and help him to hunt them down. It gives Blacklight a faster pace and really keeps the action moving. And those are just some of the components of the game that help to set it apart. Additionally, the world itself is really a huge part of the experiences of Blacklight: Tango Down as well. We put a lot of creative effort into the physical world to make it feel new and fresh.
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