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Old 9th Nov 2009, 01:38 AM   #1
ambershee
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Formation of new UDK based team

I'm presently putting feelers out for interest in forming a development team with the aim of producing a game aimed at the commercial market; and likely aimed at being marketed primarily via digital distribution. The core aim of the project is to provide a singleplayer game experience with good length, and production techniques are aimed squarely at an asset and programming low approach, with a rapid development turn-around. All compensation would be royalty based.

I'm presently interested in contact from programmers and 3d artists - unreal experience preferred, but not necessary. Interest in space combat and space opera, also optional.

Information available on request, to those who may be interested.

thanks!
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Old 9th Nov 2009, 04:58 AM   #2
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Well if you needed a Level Designer I might have jumped on :P
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Old 9th Nov 2009, 07:10 AM   #3
ambershee
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Haha. Sadly, there isn't a great deal of conventional level design in a space-flight based game
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Old 9th Nov 2009, 08:50 AM   #4
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Says you
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Old 9th Nov 2009, 10:37 AM   #5
ambershee
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Quite a few mainstream space based games consist entirely of empty space with players in - not a lot of level design involved in that.

(We're not going to that extreme, but it is true).
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Old 9th Nov 2009, 10:54 AM   #6
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Oh for sure, I was simply (indirectly) pointing out an exception of that statement when held up against Planetstorm.
I trust you realise our offer for you to join us from ages ago still stands. Best of luck with this, regardless.
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Old 11th Nov 2009, 08:06 AM   #7
ambershee
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Hi guys,

Just to let you all know, I'm going to be closing for applications on the 14th, as I've already had a considerable number of responses - and I've of course got to pick through a considerable number of work samples as a result
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