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#1 |
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Registered User
Join Date: Nov. 21st, 2004
Posts: 25
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I was working on making some substractions to put in my doorways and when i checked the cube i was using was rotated all weirdly. i tried to undo .. with no luck . tried to rotate it back to how its supposed to be but its too messed up. I tried reseting all the brush properties. i don't know what else to do please help this map is due tuesday :/
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#3 | |
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Quote:
*aheemm* *back to laught* hey folk , put your grid to 16 , thats all , and look at this ------ญญ>>> www.angelmapper.com <<<-------- And i hope your face looks more than instead of :/and if you are a pationated of reading , don't be shy to visit Hourences's web page after all , He's behind ONS-Torlan and ONS-Dinora
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Last edited by Kantham; 10th Dec 2004 at 06:52 PM. |
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#4 | |
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dude would you stop... your making senseless posts to topics that you know nothing about or that have been dead for a while!
please stop, you spamming just to get your post count up, you said it yourself! Quote:
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#5 | |
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Quote:
you might be Radiosity , hi
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#6 | |
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that doesnt mean anything....
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#7 |
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Registered User
Join Date: Nov. 21st, 2004
Posts: 25
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er i forgot to mention... i did that too + it won't be fixed by pressing build either. and for some reason it happens with every other shape too. I'm stupid but not that stupid
I'll just have to start again.
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#8 | |
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Registered User
Join Date: Nov. 27th, 2004
Posts: 9
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What's with your grid?!?
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Spoiler Warning! (move mouse over box below to reveal)
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#9 |
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wow, why do you have your grid spacing set at 1?
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#10 |
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rightclick it > Reset > Reset all
if no change select it Properties (F4) Movement Location > Type 0 everywhere Rotation > Type 0 everywhere If still not fixed type more zeros
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#11 |
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it kinda does in this case :P
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