NewsUnrealEdFilesModsFragBULiandri Archives
BeyondUnreal Forums

Go Back   BeyondUnreal Forums > Miscellaneous > Beyond Unreal Assassins > Bragging

Reply
 
Thread Tools Display Modes
Old 7th Oct 2004, 08:13 PM   #1
«BuA»Lurker_71
Thė Möńkė˙ Kļńg
 
«BuA»Lurker_71's Avatar
 
Join Date: Dec. 15th, 2002
Location: Wha?
Posts: 2,202
«BuA» vs }DA{ 3v3 Scrim

Scores in the matches page.
Post games stats here...
Attached Images
File Type: jpg BBst-g02.jpg (96.1 KB, 17 views)
File Type: jpg THv2st-g01.jpg (122.8 KB, 26 views)
File Type: jpg ACst-g03.jpg (117.0 KB, 16 views)
__________________
Friedrich Nietzsche; Whoever fights monsters should see to it that in the process, he does not become a monster.

Last edited by Bonecrusher; 7th Oct 2004 at 08:29 PM.
«BuA»Lurker_71 is offline   Reply With Quote
Old 7th Oct 2004, 08:34 PM   #2
Bonecrusher
Make choices, don't look back...
 
Bonecrusher's Avatar
 
Join Date: Oct. 14th, 2001
Location: Spring City, PA
Posts: 3,857
Woot. I definately had fun here. Got a little bit carried away, but you know, it happens.
Attached Images
File Type: jpg Shot00113.jpg (103.9 KB, 20 views)
File Type: jpg Shot00115.jpg (106.6 KB, 18 views)
File Type: jpg Shot00118.jpg (106.4 KB, 23 views)
File Type: jpg Shot00120.jpg (108.7 KB, 22 views)
__________________

: My 350Z : My Sigs : «BuA» :
Bonecrusher is offline   Reply With Quote
Old 7th Oct 2004, 08:59 PM   #3
«BuA»Lurker_71
Thė Möńkė˙ Kļńg
 
«BuA»Lurker_71's Avatar
 
Join Date: Dec. 15th, 2002
Location: Wha?
Posts: 2,202
Jeebus Boney... on Thornsv2 our awards are almost the same!
__________________
Friedrich Nietzsche; Whoever fights monsters should see to it that in the process, he does not become a monster.
«BuA»Lurker_71 is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:13 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.

Copyright ©1998 - 2012, BeyondUnreal, Inc.
Privacy Policy | Terms of Use
Bandwidth provided by AtomicGamer