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#1 |
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saving changes to scripts
after i edit a ut script from within unreal ed...how do i save my changes strictly for that level?? Don't i have to compile to script? Unfortunately, ut crashes when i save after compiling. How do i save script changes??
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#2 |
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Registered User
Join Date: Feb. 20th, 2003
Posts: 128
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...
I'll be kind as your are obviously new to this...
First, you don't, _dont'_, edit scripts from UED. Very unstable, very dangerous (unstable means you hardly ever get a working object and you also tend to F**** up your game) and any 'changes' you make to existing objects are permanent, and happen to destroy network compatability. Thus, you visit Unreal Wiki (wiki.beyondunreal.com) and find out about ucc; this is the unreal compile program. Then you find more info on setting up a project, compiling the said project, finding these elements ingame, etc. |
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#3 | |
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Registered User
Join Date: Sep. 5th, 2001
Location: the Netherlands
Posts: 140
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Quote:
http://wiki.beyondunreal.com/wiki/Embedding_Code http://wiki.beyondunreal.com/wiki/Wr...ng_An_Embedded |
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