Well, is there a mutator like this.
And just in case I didnt make sense, I mean, not for the whole map it is one weapon, I'd like it to where you could spawn with a certain weapon, and die, & get a random weapon. Also, it would be a percentage of what you get, like 50% as in 2/4 times, you'd get... a shock rifle, then 25%, or 1/4, youd get a rocket launcher, then 25%, or 1/4, youd get a flak cannon.
PS: I am super mutatoring, added Gib-Life, Gibaculous II, Halo Vehicles, All Vehicle Arena, Tweak Tool, Arena, & my plan is to make this more like a war game with Onslaught, and in war, most soldiers are equipt with basic assault weapons (Modified Assault Rifle, but a few are equipt with other guns for puropses (Modified: Mini-Gun, Arvil, Sniper Rifle, Target Painter, Flak Cannon, Bio-Rifle) & with this mutator, I plan on having it like this
All vehicles: Halo Warthog
All Soldiers: Use this chart, below the percent & gun is how it is modified.
55% Assault Rifle
(Modified: Sorta-Inaccurate, but kills in two-three hits. Also has a VERY deadlt grenade.)
10% Mini-Gun
(Modified: Inaccurate, but kills in two-three hits. Meant to shoot from a distance to weaken troops.)
10% Arvil
(Modified: Large kill zone, & long range, meant for the pain Halo Vehicles with 6000+ health. Slow reload, but does 5000 damage.)
10% Sniper Rifle
(Modified: Kills in one hit anywhere, but reloads ten seconds slowly.)
10% Flak Cannon
(Modified: Basically a shotgun, the shrapnel is highly innaccurate, but will kill easily if close enough.)
05% Target Painter
(Modified: Has infinite airstrikes, but takes a while per strike, plus percentage isnt that good of getting it.)
Bodies will stay forever, but since it is botmatch, not much of a lag issue. (Really, they just last 999x longer.
Bodies fly high, but then fall with a big THUMP!
It will be Singleplayer fun!