I've got an attach mover which lowers to the ground carrying a shieldbelt with it. The problem I'm having is getting the bots to jump onto the platform to grab it.
Could the problem be that the bots still see the Shieldbelt at keyframe 1 (which is in the air) and not at keyframe 2 (ground level)?
I've tried a lot of ideas out including increasing the shieldbelt's desireability, adding a pathnode where the shieldbelt comes to rest...but still no results.
I'm sure the answer lies in the use of jump spots or kickers, but to be honest, I'm unsure how they work. All the tutorials I've read seem to hold Kickers' explanations back for a 'future' tutorial!
Any help would be appreciated.
The Funky Gibber.
Could the problem be that the bots still see the Shieldbelt at keyframe 1 (which is in the air) and not at keyframe 2 (ground level)?
I've tried a lot of ideas out including increasing the shieldbelt's desireability, adding a pathnode where the shieldbelt comes to rest...but still no results.
I'm sure the answer lies in the use of jump spots or kickers, but to be honest, I'm unsure how they work. All the tutorials I've read seem to hold Kickers' explanations back for a 'future' tutorial!
Any help would be appreciated.
The Funky Gibber.