Hey, glad to see you in the forums Hourences!
Yeah, it's kinda hard to see. I recently went back to my Voodoo3 card because UT just looks and runs better in glide IMO (don't want to open that can of worms!), but I don't seem to remember having that little problem before. It could have been there all along. You wouldn't suggest running UT in opengl on a voodoo card would you? Every time I switch to opengl (on my gladiac card), i have problems with masked textures, like skyboxes turning black and stuff. The voodoo card in glide still provides the best performance for me, so i'm going to stick with it until U2 comes out, but i just wondered if there was a simple fix for this. Thanks.