Unreal Ops continues their recent spree of mod team interviews with this little chat with Jungle Warfare's project leader, Oli.
-dp-: Why the sudden change in name for the mod just a couple of days after the release?
Oli: Basically we as a team didn't want to be limited to just entirely 'jungle' levels. Our fans deserve more varied locales along with our unique gameplay. So we figured we'd add 'Guerilla opperations' to the name to allow us to: a) expand the warfare to locations such as deserts, small rural towns, etc. (close quarters combat) and b) allows us to focus on some unique guerilla style gameplay, something which we will be releasing more info on soon.
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-dp-: Why the sudden change in name for the mod just a couple of days after the release?
Oli: Basically we as a team didn't want to be limited to just entirely 'jungle' levels. Our fans deserve more varied locales along with our unique gameplay. So we figured we'd add 'Guerilla opperations' to the name to allow us to: a) expand the warfare to locations such as deserts, small rural towns, etc. (close quarters combat) and b) allows us to focus on some unique guerilla style gameplay, something which we will be releasing more info on soon.
Read More