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For the first time in my FPS history, I'm truly in awe. Did you see the size of Hall of Giants!!! I didn't think that was possible without using (yuck) voxels. I have a modest system(C366 o/c 457, tnt1) and it played AMAZINGLY. Hardly a hitch to speak of. The sniper rifle is only good about halfway across the map(unless you're really good) it's so big(and that's a good thing). And the view from the jet tubes is incredible.
Ok, I'm going to stop gushing now and go back and play it to death. I just hope I don't wear a hole in my HD /~unreal/ubb/html/smile.gif
I think they're both pretty nice maps. The Hall of Giants is really cool looking and it should provide plenty of bloody CTF'ing. Orbital is interesting too. They're both pretty straightforward in design. I *do love* those tubes in HoG though...whatta blast!
Hall of Giants is infreakincredible! I have NEVER seen a map that big! Add the Low Gravity mutator (for even lower gravity) and can you say "airfight?" /~unreal/ubb/html/smile.gif
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