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DrAcO

New Member
Nov 24, 1999
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Staten island, Ny, Usa
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Not sure what it think, i don't like the change of the forums wish it remaned the old way, but the color scheme is cool. the main page is alright but i kinda miss the buttons on top to go to the forums this way i don't have to wait for the page to load =)
 

THE**WRAITH_DS

New Member
Nov 10, 1999
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Hello Sky , Sure is hard to find people in this forum /~unreal/ubb/html/smile.gif

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Wraith:/ An apparition of a living person in his exactlikeness seen usually just before his death :\ Ghost. Spector... I shall live forever!!!
 

TheRock

The Official BuF MASCOT
Nov 10, 1999
233
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50
Smackdown Hotel
members.ud.com
FINALLY THE ROCK HAS COME BACK TO THE PU FORUMS!

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The Rock is without a shadow of a doubt the most elecrtifying poster in PlanetUnreal Entertainment in the world today.
 
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wep

Guest
i haven't posted in a long while, but i was posting on the Epic Megaboard before Unreal was released.

have any of you guys checked out the contest rules? it's actually pretty funny:

the contest runs from November 10-14, the winners have already been chose on November 3rd. but that's ok, because a list of winners was already available after September 13th.

is that cool or what?

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WeP
<A HREF="http://"http://welcome.to/wep"" TARGET=_blank>http://welcome.to/wep</A>
 
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OFUpYours

Guest
This UBB will allow one to follow a post to conclusion...much, much better than the old PU...congrats Y5 and Cobby!!
Only issue now is where are all the old PU's gonna hang...here...UT or Planet Unreal forum?
/~unreal/ubb/html/smile.gif
 

Cobby

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Nov 24, 1999
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I have such mixed feelings. I'll miss the old forum, but change is good. It's so difficult being a Gemini, I can see good and bad in both layouts.

But as long as all my forum buddies post here, this will feel like home soon enough

The cheezy little icons do seem a tad AOLish (no offense intended) But at least they have one winking (as my ™ smiley is ;-)
 
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OFUpYours

Guest
Well.. /~unreal/ubb/html/smile.gif you have /~unreal/ubb/html/smile.gif to be carefull with the smilees /~unreal/ubb/html/wink.gif...some people /~unreal/ubb/html/smile.gif use them too much /~unreal/ubb/html/smile.gif /~unreal/ubb/html/smile.gif /~unreal/ubb/html/smile.gif /~unreal/ubb/html/smile.gif /~unreal/ubb/html/smile.gif. Its easy /~unreal/ubb/html/smile.gif to get in that:0 habit /~unreal/ubb/html/wink.gif. Hopefully /~unreal/ubb/html/smile.gif nobody here /~unreal/ubb/html/smile.gif /~unreal/ubb/html/smile.gif /~unreal/ubb/html/smile.gif will do /~unreal/ubb/html/smile.gif that /~unreal/ubb/html/wink.gif
 
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Stallion

Guest
The change in the forums was a team decision. We all decided the old ones had run their course, so we decided on the UBB.
Cobby and Yellow5 remain moderators, while a few admins on the PU team join in /~unreal/ubb/html/smile.gif

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Chris «Stallion» Lambert
clambert@gamespy.com
ModCentral/PlanetUnreal
 

L_S

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Nov 24, 1999
5,102
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Hey UY, we were talking about the same thing in a thread in the PU forum. Which forum will we hang in? Right now the posts are kinda spread out between Unreal, UT, and PU forums so its hard to catch what everybody says. Go check out the thread under "How are we gonna...." in the PU forum and help us figure it out. /~unreal/ubb/html/smile.gif

BTW I was surprised that you were smart enough to find the new forum this quickly. Didnt expect you to catch on for a month or two /~unreal/ubb/html/wink.gif

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LiquiD_SiN
If you have a problem with or find anything disturbing with the preceding post, please feel free to click here.


[This message has been edited by LiquiD_SiN (edited 11-11-1999).]
 

Hellscrag

UnrealSP'er
Nov 10, 1999
1,775
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Bristol, England
www.hellscrag.net
That's the fux0red reverb. Switch it off in Audio in advanced options...

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Hellscrag, Unreal single player nut :) . In deathmatch look for me as [SkW]Deathwish of UK clan SkaarjWarriors. Email me hellscrag@lineone.net.
Check my website http://surf.to/scragsite for Unreal Walkthroughs and other cool stuff or my clan site http://surf.to/skaarjwarriors for my UT designing projects
 
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