Is there a way to subdivide a brush face so i can apply differnent textures in different parts of the face, or do i have to build the object out of multiple brushes?
While on this subject, are there any performance or size advantages to creating complex objects and then intersecting them with a large cube brush to create a single complex brush. I know it makes moving more convenient, but does it buy me anything else?
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--ether
http://www.remixradio.com/ut/
While on this subject, are there any performance or size advantages to creating complex objects and then intersecting them with a large cube brush to create a single complex brush. I know it makes moving more convenient, but does it buy me anything else?
------------------
--ether
http://www.remixradio.com/ut/