That was great feedback! I had not considered the weapon stay thing. I have turned it off. I removed the volatile ammo and weapons too. The weapons are set to replace. The grapple is totally different because it won't work at all if the player doesn't have the mod installed already so Ichanged it with one I had from a while back. I actually prefer the stand in one more.
I don't know yet about the relics. I'm guessing I didn't copy something somewhere and will look into it tonight.
Yeah, actually, I had some fun with the grapple by using it as a weapon.
Speaking of which, what did you do about the sword bug?
To content creators everywhere though, test, test, test I say. Test the feel, test the geometry, test whatever. Just test your creations. I know a lot of mods and levels that could have been better if the author had just tested it thoroughly before releasing it. There's a great level called DM-Alice for UT2004. It had all of the weapons it needed except, weirdly enough, the minigun even though it was a big level and there was plenty of spots to put it in. A small mistake but a mistake nonetheless that could have been avoided by simply testing.