-Could someone tell me how to make a map link with other maps so you can have a huge world? (if it is possible to do)
-Also, would it be possible to make something like an npc for unreal?
I have an idea for how there might be dialogue if you use the voice chat menu, since bots respond to the orders, maybe you could have them respond to everything else.
-There already is different species and statistics, and I got a pretty good idea how to change the stats, so I could probably make Dwarves, Gnomes, Elves, Orcs, etc (if I had the models).
-Even if you can have only 16 or 32 players (I'm not sure which), if you add some npcs and monsters it could be pretty fun. You might only have enough players for an adventuring party or two, but I think it would be pretty fun.
-Maybe if I incorperated something similar to the Content Mania thing into it, you could have something similar to a Dungeon Master.
-Even if I can't get all these ideas into a gametype, just a map and/or mutator that lets you buy different weapons would be good.
I'm only just starting to design maps and I made a few weapons, but I'm not very skilled at editing in Unreal.
If anyone could tell me or help me do anyone of the things mentioned above, I would be extremely greatful.
By the way, I'm working on a dungeon map that has a pretty cool feel to it, but the monsters I put in it spawn at the player start locations.
-Also, would it be possible to make something like an npc for unreal?
I have an idea for how there might be dialogue if you use the voice chat menu, since bots respond to the orders, maybe you could have them respond to everything else.
-There already is different species and statistics, and I got a pretty good idea how to change the stats, so I could probably make Dwarves, Gnomes, Elves, Orcs, etc (if I had the models).
-Even if you can have only 16 or 32 players (I'm not sure which), if you add some npcs and monsters it could be pretty fun. You might only have enough players for an adventuring party or two, but I think it would be pretty fun.
-Maybe if I incorperated something similar to the Content Mania thing into it, you could have something similar to a Dungeon Master.
-Even if I can't get all these ideas into a gametype, just a map and/or mutator that lets you buy different weapons would be good.
I'm only just starting to design maps and I made a few weapons, but I'm not very skilled at editing in Unreal.
If anyone could tell me or help me do anyone of the things mentioned above, I would be extremely greatful.
By the way, I'm working on a dungeon map that has a pretty cool feel to it, but the monsters I put in it spawn at the player start locations.
Last edited: