Modifying a player with game type

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rhinodog

I'm gonna eat you
Mar 9, 2002
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I've made a mut that chages a players stats based on species type, but I want to create a new game type that does the same thing. When I try and compile the compiler does not recognize

Super.ModifyPlayer(Other)

Is there a command that can modify a player I can use for a game types? (under XDeathMatch)
 
Last edited:

CodePig

New Member
Apr 22, 2003
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rhinodog-

have a look at GameInfo.RestartPlayer and the functions that create a bot (AddBot, etc). also look at xPawn.Setup and the species and roster classes. GameInfo.RestartPlayer is where the pawn gets created and possessed... it might be a good place to start looking.

codepig