Ok I've made several new plant decorations in milkshape for ut. They are very "leafy" and perfect for jungle levels. What I want to know is which will slow down a level more, alot of high poly decorations (similar to ut's plants and trees) or a bunch of non solids made to look like bushes and trees. I intend to make the levels as series of (yes you guessed it) rooms and hallways textured and filled with plants so as to keep poly count as low as possible and still look like a jungle. I want to make jungle levels using things that look like actual 3d plants as opposed to masked sheets covered with jungle textures ripped off from rainbow six (note: although this technique does work incredibly well to produce a seemingly thick jungle, two masked sheets=! poof! a thick jungle).