A few members of the Ubi Soft Paris development team talk with Ownt about The State Of Cel-Shading With XIII.
Do most or all game textures get converted from real life textures or are many drawn? How are textures converted?
[Corinne]: For background textures, a lot are converted from real life textures (scans, pictures, existing images), and re-drawn ; some are drawn too from scratch (half and half)
For characters, all the textures are drawn, nothing is taken from real images. I have constituted a very large "faces photo gallery" to give me ideas for having very different types of faces, but all of them are hand-drawn
Do most or all game textures get converted from real life textures or are many drawn? How are textures converted?
[Corinne]: For background textures, a lot are converted from real life textures (scans, pictures, existing images), and re-drawn ; some are drawn too from scratch (half and half)
For characters, all the textures are drawn, nothing is taken from real images. I have constituted a very large "faces photo gallery" to give me ideas for having very different types of faces, but all of them are hand-drawn