A new map, set in a sleepy village in the south of France.
[screenShot]http://www.ghostpilot.org/titanshare/pictures/Shot01192.jpg[/screenShot]
[screenShot]http://www.ghostpilot.org/titanshare/pictures/Shot01193.jpg[/screenShot]
[screenShot]http://www.ghostpilot.org/titanshare/pictures/Shot01194.jpg[/screenShot]
[screenShot]http://www.ghostpilot.org/titanshare/pictures/Shot01195.jpg[/screenShot]
Vehicles:
Per team:
2 Hellbenders
2 Scorpions
1 Raptor
1 Manta
Neutral:
1 Goliath
1 Palladin
Download: http://www.ghostpilot.org/titanshare/Betas/VCTF-StDenise_beta1.zip
http://www.unrealplayground.com/forums/downloads.php?do=file&id=7310
Credits:
Angelhart for Staticmeshes/Textures, Hourences for some textures, JU^sAr for staticmeshes, and Soma for some textures/staticmeshes.
[screenShot]http://www.ghostpilot.org/titanshare/pictures/Shot01192.jpg[/screenShot]
[screenShot]http://www.ghostpilot.org/titanshare/pictures/Shot01193.jpg[/screenShot]
[screenShot]http://www.ghostpilot.org/titanshare/pictures/Shot01194.jpg[/screenShot]
[screenShot]http://www.ghostpilot.org/titanshare/pictures/Shot01195.jpg[/screenShot]
Vehicles:
Per team:
2 Hellbenders
2 Scorpions
1 Raptor
1 Manta
Neutral:
1 Goliath
1 Palladin
Download: http://www.ghostpilot.org/titanshare/Betas/VCTF-StDenise_beta1.zip
http://www.unrealplayground.com/forums/downloads.php?do=file&id=7310
Credits:
Angelhart for Staticmeshes/Textures, Hourences for some textures, JU^sAr for staticmeshes, and Soma for some textures/staticmeshes.