Hi guys, quick question. What is the easiest and cleanest way to keep players from jumping out of the level I'm making? My level has a second floor that opens up into an outdoor area. I am afraid people will translocate, impact hammer or rocket jump out of the area I want the players to stay in. How would I go about making an invisible ceiling to keep players from doing this? I want rockets and weapon fire to pass out, but players to be bound inside my level. Please help out if you can. thanks in advance!