Problems with aliases?

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Corren

Prounreal.com Founder
Dec 13, 1999
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When I try to use a 'OnRelease' action, it doesn't work...Can anyone help me with this?

Also...How do you do a 'wait' in an alias?

Thanks

Corren
 

L_S

.
Nov 24, 1999
5,102
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behindview 1 | OnRelease behindview 0

thats the proper way to use the OnRelease thing, dont forget the |

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If you have any problems with what I just said then I welcome you to click here.
 

Corren

Prounreal.com Founder
Dec 13, 1999
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OK...some things work...

for example:

GetWeapon Translocator | OnRelease SwitchToBestWeapon | OnRelease Behindview 0

That works fine

but something simple like

Onrelease jump

OR

Onrelease Fire

Or

Onrelease Altfire

None of those work, even with no other commands.
 

GregC

New Member
May 21, 2000
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Ok, this is entirely a product of my own logic, so it may not be the real reason...

The way I see it, the reason you can't bind the OnRelease with commands like Jump, Fire, AltFire is that these commands require that you press that button and HOLD it.

OnRelease only sends one signal (which is such a small time interval that the game doesn't register it as holding the key down).

The way to do it would probably be with a combination of OnRelease and Toggle commands (of course, you'd have to toggle it back somehow afterwards, with another key or a wait command, but I'm not sure UT has wait commands; if anyone knows of a wait command, let me know).
 
I

ImagoX

Guest
For what it's worth, I have heard that the developers "prevented certain things from being aliased together" to limit the power of certain combinations. I also heard that many of these limitations involve movement, since they would reduce certain skill-related moves to just a war of who-has-the-best-script. This is the reason that's usually given in UT FAQ pages for why there is no way to assign the "dodge" command to an alias (as an example).

Of course, I've never even got an alias to work in UT, so I may be wrong- hell, I'm STILL trying to find an alias that works to use the Translocator with one key (fire on key, teleport on key release)...

-[MUTTS]ImagoX
 

[OF]candyman

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Nov 24, 1999
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Try |OnRelease Prevweapon That would get you the weapon you had before switching to the impact hammer. You can do more two things but maybe just not certain things. I would think that it would do the bind you wanted it to do though, try what i suggested and see if it works.
 

Striker III

New Member
Nov 27, 1999
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cottage grove
striker.homepage.com
teletraining
i assume thats crossing the map quickly?

hehe i get dizzy just watching someone do it
( plus if somone trans within 10 feet in front of me , my fps bottoms out at 1 while the sparkles go off
uuuugh
im so dizzy
your perfectly right . heres the move across one
single player its ummm, great - sometimes ya gotta prime it
click , release. click re-click-rel-clic-rel
WHEW!

Aliases[29]=(Command="GetWeapon Translocator | Fire | OnRelease AltFire",Alias=TransJump)

Cheers


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[This message has been edited by Striker III (edited 05-31-2000).]