Outpost 55

  • Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

GNAT

...
Jan 4, 2001
1,336
0
0
WWW.TeamMuf.COM
A little something I started yesterday...

outpost1.jpg


outpost2.jpg


outpost3.jpg


outpost4.jpg
 

jaymian

Sweet Merciful Crap!
Jan 25, 2001
1,409
0
0
Well...

Still seems a bit too early for any good imput. The terrain looks nice. So what's the theme? What gamemodes?
Jaymian
 

GNAT

...
Jan 4, 2001
1,336
0
0
WWW.TeamMuf.COM
Its an attack on a small outpost/lookout. Its being made for the ILCR 2v2 series so It is very small. There isn't alot else to do to it, except maybe find a way to realistically create some walls around it. Its pretty much done other than that...
 

das_ben

Concerned.
Feb 11, 2000
5,878
0
0
Teutonia
-the terain texturing [especially in the last pic] looks really weird, if you want to use different grass and mountain textures choose texture sets that have special borders between them [check extreme prejudice or atoll for that]
-use 'bright corners' on all terrain textures
-the skybox texture looks a bit too big, it's seems as there is a giant mountain just at the border of the map, i suggest moving the skybox actor a bit higher in the skybox then add something like a sun [if there's clear sky]