for all those trickjumpers and impact hammer fans
BeyondUnreal: Speaking about "up close and personal," what are the plans for melee combat in UT2007? Will the shield gun be returning or will we see something different?
Steve Polge: We're going back to the impact hammer. [Steve smiles deviously]
BeyondUnreal: Speaking about "up close and personal," what are the plans for melee combat in UT2007? Will the shield gun be returning or will we see something different?
Steve Polge: We're going back to the impact hammer. [Steve smiles deviously]