Getting release 5 done took much longer than I wanted, sorry for that.
Changes since release 4a:
Changes since release 4a:
- Fake players are back. They are less resource demanding this time and do a fine job distracting radars and aimbots not falling for Anti TCC's other distraction techniques, such as pretending players are fake.
- Removed UTAN-related messages. I'll add these back in after UTAN is revived.
- Reverted to UT2004 ping calculation to comfort whiny players who can't handle the truth.
- Improved clientside mod support for silent admin login.
- Excluded vehicles from pawn hiding code. This fixes a bunch of bugs, like turrets looking weird or vehicles briefly vanishing on destruction.
- Quick MD5 check now ensures the package to check is actually loaded.
- Improved log output of failed MD5 checks.
- Fixed another bug in the SET console command for unqualified class names, such as "set input key command".
- Added some important classes to the integrity checks.