FloatProperty Critical Error and other things

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cloudairport

New Member
Jan 8, 2005
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I was downloading new maps and inserting them into my Infiltration folder tonight, which worked fine the last several times I did so (at least for downloading map packs), but has now caused some sort of Critical Error whenever I try to play Infiltration.

I can get the startup menu to load, but after I click "Play Infiltration" and see the little picture, a tab comes up saying

"Critical Error
Can't find FloatProperty in file
'FloatProperty InfAdds.INFUT_ADD_Turret.FireDistFar'

History: UObject::SafeLoadError <- UGameEngine::Init <- InitEngine"

As far as I know, I didn't do anything unusual when moving the various files into their various folders. So...what did I do wrong and what should I do to fix it? Please, I'm not that tech-savvy, so layman's terms would be appreciated.

I'm running Infiltration 2.9, by the way.

And another thing that I doubt any of you can answer without more information is: Why is it that some of the maps I've downloaded work fine but others don't, saying something along the lines of "Cannot find file package 'x'" whenever I try to launch it?

Thanks for the help.
 
Apr 2, 2001
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Frankfurt/ Germany
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On the second part: Some maps rely on certain texture packs, which might not be included in the DL or in not installed in the Infiltration/textures folder. Same goes for sounds etc.. If you name them somebody can tell where to find it.
 

Cleeus[JgKdo]

because respawns suck
Jun 8, 2002
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Germany
www.cleeus.de
2 things come in mind:
- The map you just installed was buildt on an older INF version. The new version obviously has removed this property.
Solution: move the .unr out of your maps folder, one by one, beginning with the last one you installed

- You installed the "Enemy at the Gates"-map. This map, has a native-INF package onboard - InfAdds.u - from a VERY old INF version.
Solution: remove any InfAdds.u from your UT/... folders and copy the original one from the INF-Zips to /UT/Infiltration/System/
You can find the InfAdds.u inside the INF-core zipfile.
 

cloudairport

New Member
Jan 8, 2005
18
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0
It's fixed now...the original problem was what Cleus mentioned because the Enemy at the Gates map was one of the maps I had recently installed.

In reference to Nukeproof, I belive one of the texture packs missing was something on the lines of "ferribul_x" I'm also missing the "Silver Ibex" and "Lian-x" texture packs...or something very similar to those names.


Another question:
How come whenever I play CTF (bots), and I either:
1. get the flag back to my base
or
2. the round is over (and I have Auto-Change Location on)

I become invisible and unable to do anything except wander around the map?
 
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