I agree on most things Nahand, but TTR was pretty fun IMO. And Psiweaponsdream is a real good weaponsmute for UT. As for the SP's, I've played them all and liked them. Well, maybe not SpatialFear, too ambitious I think.
And ChaosUT is an interesting thing, overhyped and too many peeps going "Wow, itz da 13370rz!!!". It does look leet and has many original aspects, just some bad points.
A weapon should have one weaponslot, not 3 to accomadate the many ammotypes,
And the idea to give the one being hit a disadvantage (Utilitygun with freeze ammo, Posion arrows, remember?) is all wrong, you haven't trained months with UT to become a sitting duck, coz a newbie has hit you.
Weapons should mostly give the shooter an advantage, rapid fire, splashdamage, scope, thermalvision.
And some other annoying things about Chaos, the Crossbow with the immensly slow reload time. I zoom in, shoot, see a guy flashing before my screen, I want to zoom out, but can't because the crossbow has te reload before I can zoom out.
And the idea to cycle through the weapons and ammo so all of them can be incorporated in the map, bad idea, I mean, I didn't remember every item of the map only for CHaos to mess up my planning.
Anyways, enough bitchin about Chaos, coz the animations, skins and models do look absolutly aces. Still it's in my "Seen it, done taht" catagory.
Psiweapons rule!