Movement sounds

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Stick_96

New Member
Jan 14, 2000
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What about having sounds for each player class. For example if i was a Recon soldier and only carried a knife and a pistol I should be able to sneak up on my prey silently. Whereas if i were a Soldier carrying a heavy belt fed machine gun I should sound like a guy dragging 40 tin cans behind me.

I think that would put alot of realism in the mod. The heavy equipped guy should sound different moving than the guy with a pistol and a knife.