After the arcade nonsense of the PS2 and Xbox versions, I wasn't exactly looking forward to the PC version. However, it seems that it won't be quite as crap as first thought, judging by the latest videos and screenshots.
Gameplay impressions here and here there's also new screenshots at both links (new videos only at GS)
Pros;
* The iron sights, whilst 2D appear to be very well done; the rear sight is transparent, and the sights actually misalign when you slowly walk. It looks like America's Army; slow walk with iron sights raised is possible, but any faster and you can't use them.
* The art design appears better than the bad B-grade counter terrorist "commando" of the console versions.
* Graphically it looks fairly good. Character models have their finger off the trigger when not shooting; I've only seen this in SWAT 3.
Cons;
* Only one team can be commanded and planning has been abolished. I'm not so bothered by this as SWAT 3 had the same thing but was excellent IMO. The team-mate AI looks a bit rough around the edges.
* Damage system is more arcadish; no more dying from one shot.
* Horrible voice acting and dialogue from the videos I've seen.
* According to people playing it, it's more linear than previous games.
Unknown;
* Modding? I don't know if a level editor and/or an SDK will be released, but even if they are and they're not cumbersome to use, Ubi isn't known for their modding support, especially with Raven Shield.
Gameplay impressions here and here there's also new screenshots at both links (new videos only at GS)
Pros;
* The iron sights, whilst 2D appear to be very well done; the rear sight is transparent, and the sights actually misalign when you slowly walk. It looks like America's Army; slow walk with iron sights raised is possible, but any faster and you can't use them.
* The art design appears better than the bad B-grade counter terrorist "commando" of the console versions.
* Graphically it looks fairly good. Character models have their finger off the trigger when not shooting; I've only seen this in SWAT 3.
Cons;
* Only one team can be commanded and planning has been abolished. I'm not so bothered by this as SWAT 3 had the same thing but was excellent IMO. The team-mate AI looks a bit rough around the edges.
* Damage system is more arcadish; no more dying from one shot.
* Horrible voice acting and dialogue from the videos I've seen.
* According to people playing it, it's more linear than previous games.
Unknown;
* Modding? I don't know if a level editor and/or an SDK will be released, but even if they are and they're not cumbersome to use, Ubi isn't known for their modding support, especially with Raven Shield.