Im making an AS map for UT2k4 and my destroyable objecives have no vehicle colision.
I usaly use blocking volumes when static mesh's dont have colision,is there a way to get blocking volumes to move,or will i have to do something more complicated?
I usaly use blocking volumes when static mesh's dont have colision,is there a way to get blocking volumes to move,or will i have to do something more complicated?