I'm trying to create a custom voice pack for UT.
I've been working from Painful Detail's voice pack tutorial (damn thorough, BTW) and have hit a snag pretty early in the process.
Here's my problem: Whenever I go to import a WAV file into UnrealEd, it's garbled whenever I play it through UnrealED and when the voice plays in the game (I went ahead finished building the voice pack, hoping the problem wouldn't appear in actual gameplay).
I'm importing the WAVs from a directory right off the root ("C:\Temp"), as I've heard directory structures with spaces can cause problems importing.
I've had no other problems with creating the voice pack.
Has anyone else experienced this problem?
Thanks,
-BB
------------------
BackBite
back_bite@hotmail.com
I've been working from Painful Detail's voice pack tutorial (damn thorough, BTW) and have hit a snag pretty early in the process.
Here's my problem: Whenever I go to import a WAV file into UnrealEd, it's garbled whenever I play it through UnrealED and when the voice plays in the game (I went ahead finished building the voice pack, hoping the problem wouldn't appear in actual gameplay).
I'm importing the WAVs from a directory right off the root ("C:\Temp"), as I've heard directory structures with spaces can cause problems importing.
I've had no other problems with creating the voice pack.
Has anyone else experienced this problem?
Thanks,
-BB
------------------
BackBite
back_bite@hotmail.com