No matter how realistic the textures... no matter how many polys... no matter how carefully calculated the motion blur is.... games will always look fake because of FOCUS. Everything on the screen is always in focus.
So, here's my solution... CONTACT LENSES!
You wear these lenses that have little wireless devices in them that communicate with the game software. When you look at something, the game only focuses the items that are that deep in the picture and blurs everything else on a scale based on how much closer or farther away they are from what you are looking at! It's BRILLIANT!!
There, you have your million dollar idea, I want 20%
<-- these still mean something, right?
So, here's my solution... CONTACT LENSES!
You wear these lenses that have little wireless devices in them that communicate with the game software. When you look at something, the game only focuses the items that are that deep in the picture and blurs everything else on a scale based on how much closer or farther away they are from what you are looking at! It's BRILLIANT!!
There, you have your million dollar idea, I want 20%
<-- these still mean something, right?