Elemental Conflict is moving rapidly toward a version 2.0 release on January 11, 2004. Here's what Tynan Sylvester has to say about the upcoming new version:
The mod bears little resemblance to version 1.01. It now features real functioning bots who use grenade launchers and reloading weapons, fully-implemented zero-G combat with wall grappling, powerful weapon recoil, totally redone flash, smoke and burn effects for extra punch, a series of new maps from the awesome mapping team, greatly improved weapon balance, new weapons and weapon models, faster and less buggy code, new player models, and redone weapon and character sound effects.
Additionally, the team is still in need of level designers, modelers, skinners and animators. If you're interested, stop by the site and contact the team.
The mod bears little resemblance to version 1.01. It now features real functioning bots who use grenade launchers and reloading weapons, fully-implemented zero-G combat with wall grappling, powerful weapon recoil, totally redone flash, smoke and burn effects for extra punch, a series of new maps from the awesome mapping team, greatly improved weapon balance, new weapons and weapon models, faster and less buggy code, new player models, and redone weapon and character sound effects.
Additionally, the team is still in need of level designers, modelers, skinners and animators. If you're interested, stop by the site and contact the team.