I have created a 3d render program for my TI86. It can do all the rotations and stuff like that. It will make the cube rotate in space.
Currently I take the x y z positions and I just ignore z and it graphs x and y. This of course doesn't give you a perspective. All I want to do is make a cube that I can rotate, I'm not even doing translations. The cube always stays in the center.
Currently I take the x y z positions and I just ignore z and it graphs x and y. This of course doesn't give you a perspective. All I want to do is make a cube that I can rotate, I'm not even doing translations. The cube always stays in the center.