The problem is, that I get terrible performance from unreal tournament. In direct3d I got a max of 30 fps average and it looked like crap. So i went with opengl instead and I got higher fps and it looked better, I got an average of 40fps on Facing worlds...but it wasnt stable at all, at times it would dip down to 10fps for a bit then shoot up to 50 (when im facing a wall or something). It really isnt playable and i think it should be with my setup...I also have the newest drivers from via, 12.90 detonators, changed my aperature size all around from 4 megs to 256 and everything in between. I tweaked my registry settings for my card. Done everything i possibly can think of. I searched the forums a million times and finally I am posting this damn message out of pure anger for some answers. please help.
My system:
550mhz Via kx133a chipset (Slot A).
Asus K7V mother board.
256 megs of ram (DIMM?).
Creative Labs Anihilator 2 GTS 32meg.
Creative PCI128 soundcard.
My system:
550mhz Via kx133a chipset (Slot A).
Asus K7V mother board.
256 megs of ram (DIMM?).
Creative Labs Anihilator 2 GTS 32meg.
Creative PCI128 soundcard.