Seeveral N00bee Questions

  • Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

empty

New Member
Oct 27, 2001
49
0
0
Visit site
First of all, how can you resume your game?? I'm tired of having to reconnect to a server everytime I want to check my binds.
And second, I tried to get muzzle flash to work in other mods, but Infiltration seemes to be the only one with it. Was it coded in?
 

NTKB

Banned
Aug 25, 2001
2,858
0
0
New Jersey, U.S.A.
I doubt vehicles will ever be implemented due to lagggggg :) To get back to your game after going to the menu just push esc esc esc esc until you get back to the action. welcome aboard! if you need any more help just ask. as for the coding ill let someone who knows the answer answer.
 

Mr. HotDog

[Insert Text Here]
Apr 2, 2001
780
0
0
Visit site
There wont be drivable vehicles in INF untill the team moves the mod to a different engine. (IMHO, the UT engine is good for nothin :D )
 

RiotChild

New Member
Apr 17, 2001
249
0
0
45
clansma.cjb.net
Drivable vehicles are possible using the UT engine without a lot of lag.
Check out the strangelove mod which allows several players to ride a rocket :)
 

erehwoN

The Bass Ackwards BTL
May 30, 2001
1,712
0
36
Wyoming, USA
Visit site
As for weapon flashes, SF is implementing them in their next release, however........SF sucks.:p As for drivable vehicles, this is a quote LoTekk got from Warren:
Also, our game modes will include
support for the attacker flags to be a few different "extraction" meshes
rather than the typical flag. UH60 helicopter, Hummer, 5-ton truck, red
smoking flare, or the zodiac as examples. But of course these won't be
available until 2.87 releases.
:D
 

empty

New Member
Oct 27, 2001
49
0
0
Visit site
Originally posted by RiotChild
Drivable vehicles are possible using the UT engine without a lot of lag.
Check out the strangelove mod which allows several players to ride a rocket :)

Strangelove isn't what I call a proper vehicle. It functions like a weapon. Proper vehicles are either like the ones from Tribes 2(jump in a seat), Red Faction(use key), or CS(instead of predefined drivable vehicles, there's a func_vehicle entity). Strangelove and Quantum Fighter Jets(shoot, WTF) are NOT proper vehicles.
 

McMuffin

The sh¡ttiest Infiltrator
Jul 30, 2000
950
0
0
OR
Vehicles are possible, they're just a byatch to make work right in UT.

Think how much fun EP would be with some jeeps :drool:

anyway, on to the...

Official Newbie Welcome Boilerplate v1.1

Welcome to Infiltration _empty_.

Look here:

http://forums.beyondunreal.com/showthread.php?threadid=88714
http://forums.beyondunreal.com/showthread.php?threadid=88561
http://forums.beyondunreal.com/showthread.php?threadid=87734
http://forums.beyondunreal.com/showthread.php?threadid=87944

And if you plan on hanging around the forum much, it might be a good idea to look here as well:

http://forums.beyondunreal.com/showthread.php?threadid=84459

Have fun
 

funkstylz

I CLEAN TEH LATRINE
Mar 15, 2000
1,455
0
0
48
Bris. QLD, Oz
www.funkstylz.com
Theres already a bare bones version of the Vehicle code in INF right now...it's just that with the limitations of size and terrain for this current UT build, it's kinda pointless. Sure we could make maps big enough for them, but the detail would have to be through the floor, and Ifor one, as an artist, couldn't possibly do that :D
 

empty

New Member
Oct 27, 2001
49
0
0
Visit site
Originally posted by RiotChild
yep, heres a link with pics of all SF's weapons in action with the Muzzel Flash.

Click Here

I meant, first person muzzle flashes around the weapon barrel, not THOSE!! :)

Hey, if INF's maps are too small for some real vehicles, forklifts can work. ;)